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Mental Ray Integration with 3ds Max 2016 and Maya 2016

Mental Ray Integration with 3ds Max 2016 and Maya 2016In this post, we introduce the newest features of the mental ray for Maya 2016 and 3ds Max 2016 plugins that is delivered with Autodesk Maya 2016 and 3ds Max 2016. Here is an overview of the mental ray and iray features which were integrated in 3ds Max 2016 and Maya 2016.

Mental ray features integrated in 3ds Max 2016:

  • NVIDIA Material Definition Language (MDL)
  • Light Importance Sampling (LIS)
  • Ambient Occlusion, GPU accelerated
  • Displacement Settings
  • Section Plane
  • Texture Compression
  • Light Path Expressions Improvements
  • Irradiance Render Element
  • Auxiliary Buffers Render Elements: Alpha, Normal, Depth

Mental ray features integrated in Maya 2016:

  • Render Settings Redesign
  • NVIDIA Material Definition Language
  • Light Importance Sampling By Default
  • Deep OpenEXR
  • UV Tiles Optimized
  • Create Lights menu 
  • Object Lights
  • Rendering Bifrost with mental ray
  • XGen hair shading and displacement
  • Texture Filtering based on Ray-Differentials