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CG news arrow Plug-ins and Scripts arrow 3Delight for 3ds Max 2.0

3Delight for 3ds Max 2.0

3Delight for 3ds Max 2.0Singapore-based DNA Research announced release of 3Delight for 3ds Max 2.0, the first commercial release of their production renderer for 3ds Max. The first license of 3Delight is offered for free and is available for download.

3Delight for 3ds Max is a fully integrated rendering plug-in forAutodesk 3ds Max 3D Animation Software. It achieve seamless integration into 3ds Max. The most important benefits are:

  • Simple yet powerful feature set. A departure from currently available solutions.
  • Multi-Light feature and Light Mixer for interactive, real-time, re-lighting. Multi-Light output includes separate channels for both environment and incandescence.
  • Multi-channel EXR and Deep EXR (EXR 2.0) support for tight integration in compositing software such as Nuke.
  • Out-of-the-box support for OpenVDB and Massive.
  • Robust support for AOVs with an intuitive UI and workflow.
  • Seamless rendering of Motion Blur and Depth of Field without the usual extreme slowdowns and quality issues.
  • 3Delight's high-quality rendering of fine displacements and infinitely smooth subdivision surfaces.
  • Rendering doesn't freeze 3ds Max user interface.

Among the long list of features in 3Delight for 3ds Max, you will find support for:

  • Complete support for the 3ds Max rendering workflow, including Active Shade, Particles, Materials, Layers, Fur, etc
  • Support for V-Ray shaders for easy scene porting.
  • Easy to use physically plausible material allows for rendering of large variety of surfaces, including coated and translucent surfaces with subsurface scattering and skin.
  • Supports a complete list of AOVs.

The downloaded software comes with one full license for free with no restriction for commercial use and is not time limited. A maximum of one free license is available per customer. This free version has all the features and is only limited in performance by using a maximum of 8 cores during rendering Which means on computers with more than 8 cores, the software will not use all the computing power available.

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