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CG news arrow CG News arrow Autodesk Product Update 3 for 3ds Max 3ds Max Design 2013

Autodesk Product Update 3 for 3ds Max 3ds Max Design 2013

Autodesk Product Update 3 для 3ds Max 3ds Max Design 2013Autodesk has released a new Product Update 3 for 3DS Max / Design 2013 that solves a number of issues. Read the release notes for the list of bug fixes and download the update from Autodesk.

Fixes for Autodesk 3ds Max 2013 / Autodesk 3ds Max Design 2013 Product Update 3:

  • Animation
    • CAT: When copying and pasting a layer on the rig, the newly pasted layer now contains the keys from the original layer.
    • CAT: Clips loaded after updating the rig using RG3 now play correctly.
    • In some scenes, the time slider would stop responding. This has been fixed.
  • Customer Error Reports (CER) There are 22+ CER related fixes in this Product Update. We have fixed reports in the following areas:
    • Running two simultaneous copies of the software would cause a program error. This has been fixed.
    • Program error in menu manager.
    • Legacy program error related to creating objects.
    • Invalid parameter with comparing strings.
    • Computing mesh face angles.
    • Program error while the Material Editor is resetting a material.
    • Program error in Post Load call-back for parameter block.
    • Program Error in the Slate Material Editor that occurred when saving a file.
    • Program Error in the mental ray Geometric Object Translator.
    • Multiple fixes in Post Load call-back.
    • The Asset Browser notification call-back.
    • Program error in the File Link Manager.
    • Program error related to the cache manager.
    • Program error when navigating the viewport after switching the Viewports Layout tab.
    • Applying modifiers to objects.
    • Program error with delay-loaded DLLs.
    • Multiple program errors on load.
    • Program errors on exit.
    • Nitrous generation of object edges.
    • Nitrous error related to viewport settings.
    • Ribbon panel not displaying.
  • Localization
    • When using Unicode characters in a Backburner rendering task, the task would complete properly but the output file name would be garbled. This has been fixed.
  • MassFX
    • When using the MassFX Rigid Body modifier Bake button a Heap corruption error could occur. This has been fixed.
  • Rendering
    • When submitting rendering jobs, the Network Rendering menu would hang when Split Scanline rendering was active. This has been fixed. Important: This fix requires you to update Backburner to Backburner 2013.
    • mental ray Shadows Segment mode was not calculating transparency correctly. This has been fixed.
  • UI
    • The Modify command panel would not always scroll. This has been fixed.
    • Using the Reset Ribbon command no longer turns off the menu.
    • The Command panel now displays properly when docked to the left.


Download Product Update 3 3ds Max

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Download Product Update 3 3ds Max Design