V-Ray rendering system help file
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V-Ray rendering system help file. This help file as well as all files accompanying it is copyright (C) 2001-2007 by Chaos Group Ltd. All rights reserved. No part of the V-Ray documentation can be reproduced without explicit permission from Chaos Group Ltd. V-Ray and the V-Ray logo are registered trademarks of Chaos Software Ltd. in Bulgaria and/or other countries. Microsoft, Windows and Windows NT are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries. Autodesk, 3D Studio, 3D Studio MAX, 3D Studio VIZ, 3ds Max and Discreet are either registered trademarks or trademarks of Autodesk, Inc./Autodesk Canada Inc. in the USA and/or other countries. All other brand names, product names, or trademarks belong to their respective holders.
table of contents
LICENSE AGREEMENT
Migrating from V-Ray 1.4x to V-Ray 1.5
Features
Installation
Installation PDF guide
Licensing system
Troubleshooting
V-Ray and 3ds Max
MaxScript
Texture baking
Unsupported features
Render elements
G-Buffer support
Plugins
Renderer
V-Ray Frame Buffer
Global switches
Image Sampler (Antialiasing)
Indirect Illumination (GI)
Brute force GI
Irradiance map
Global photon map
Light cache
Caustics
Environment
DMC sampler
Color mapping
Camera
Default displacement
System
Materials
VRayMtl
VRay2SidedMtl
VRayOverrideMtl
VRayLightMtl
VRayMtlWrapper
VRayFastSSS
VRayBlendMtl
Textures
VRaySky
VRayDirt
VRayColor
VRayMap
VRayHDRI
VRayEdgesTex
VRayBmpFilter
VRayCompTex
Lights
VRayLight
VRaySun
Geometric objects
VRayFur
VRayProxy
VRayPlane
Miscellaneous plugins
VRayShadow
VRayDisplacementMod
VRayToon
VRayPhysicalCamera
Examples
Image samplers
Indirect illumination
Irradiance map
Caustics
DMC sampler
Color mapping
Global switches
Camera
VRayMtl
VRayDisplacementMod
VRayLight, IBL(image-based lighting)
Light cache
VRayOverrideMtl
VRayLightMtl
VRaySun
VRaySky
Render elements
VRayPhysicalCamera
Distributed Rendering
Tutorials
Irradiance map modes: rendering a static scene from multiple views
Rendering a walk-through animation
Photon mapping
Displacement
Rendering an interior scene
Progressive path tracing with V-Ray
Rendering surface interfaces
Rendering an animation with moving objects
Texture Baking - part I
Universal V-Ray settings
Tools
Irradiance map viewer
.ply to .vrmesh converter
.vrimg to .exr converter
Theory
Classification of GI methods
Terminology
Frequently Asked Questions
Links:
V-Ray rendering system - table of contents |
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