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Plug-ins and scripts

MeasureIt for Blender

MeasureIt for Blender MeasureIt is an add-on designed for displaying measures in the viewport, making the process of design objects with exact measures, easier. These tools are extremely useful for any job that requires exact measurements, including architectural projects, technical design and 3D printing.

Miarmy 4 Update

Miarmy 4 Update Basefount Technology has released a significant update to its crowd simulation software for Maya Miarmy 4.

Maya Bonus Tools 2016

Maya Bonus Tools 2016Bonus Tools is a free collection of useful Maya scripts and plug-ins. After installing Bonus Tools, an additional pull-down menu will be added to the end of the main Maya menu. This new menu provides easy access to a variety of tools and utilities for daily use. The Maya Bonus Tools menu mimics the layout of the standard Maya menu sets. Each sub-menu contains a number of related tools. Each of these can be torn off and floated just like standard Maya menus.  

Mental Ray Integration with 3ds Max 2016 and Maya 2016

Mental Ray Integration with 3ds Max 2016 and Maya 2016In this post, we introduce the newest features of the mental ray for Maya 2016 and 3ds Max 2016 plugins that is delivered with Autodesk Maya 2016 and 3ds Max 2016. Here is an overview of the mental ray and iray features which were integrated in 3ds Max 2016 and Maya 2016.

3Delight for 3ds Max 2.0

3Delight for 3ds Max 2.0Singapore-based DNA Research announced release of 3Delight for 3ds Max 2.0, the first commercial release of their production renderer for 3ds Max. The first license of 3Delight is offered for free and is available for download.

MAXtoC4D Bridge Plugin

MAXtoC4D Bridge PluginMaxToC4D is a plugin to transfer 3DsMax current scene to C4D with 2 clicks, solving common problems between import/export problems automatically, to get the best results in the fastest way and with the less effort possible.

RealFlow RenderKit 2014

RealFlow RenderKit 2014 The RealFlow RenderKit, or just RFRK, is a set of tools to facilitate the task of rendering fluids. The RFRK's main purpose is the creation of meshes directly at render time without exporting them to disk.

Extension 2 for 3ds Max 2015

Extension 2 for 3ds Max 2015Autodesk has announced the Extension 2 for 3ds Max and 3ds Max Design. Extension 2 fits an AU theme with tools that will help architects, engineers and designers work with more confidence and efficiency in 3ds Max (and 3ds Max Design). Extension 2 also features new tools that will speed up the animation and skinning process, so there is something for everyone.

SandySolver для RealFlow

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SandySolver для RealFlowПосле двух лет упорных трудов независимый разработчик Yannik F поделился видео, благодаря которому можно оценить работу SandySolver, солвера для работы с песком.

TP Sand Solver for 3ds Max

TP Sand Solver for 3ds MaxSpanish artist Eloi Andaluz has created a system to simulate sand in 3DS Max using ThinkingParticles.
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