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Plug-ins and scripts

Extension 2 for Maya LT

Extension 2 for Maya LTAutodesk has released another subscriber-onlyextension for Maya LT, the cut-down version of Maya aimed at indie games artists, adding support for MEL scripting and OBJ export.
 

Spotmask for 3ds Max

Spotmask for 3ds MaxThe solution for many mental ray artists and video compositors has been finally released. 3d-io, the creator of Unwrella, FlatIron and BonesPro has unveiled the next production tool for enhanced 3d and video post-processing interaction.
 

Sofa streak for 3ds Max

Sofa streak for 3ds Max This script Sofa streak by Jbond can be used for making a leather streaks.
 

Service Pack 2 for Mudbox 2014

Service Pack 2 for Mudbox 2014Autodesk Mudbox 2014 Service Pack 2 includes the fixes for license activation and display card driver issue, please refer to the Release Notes for more information.
 

nEyeMaker for Maya

nEyeMaker for MayaEyes are a really important part of the character and it is not always easy to get them looking right. There are so many aspects that have to work together to make the result believable.
 

Extensions for Maya LT

Extensions for Maya LTAutodesk has released an Extension for Maya LT, its cut-down version of Maya aimed at indie games work.
 

Free Tool BtlPipeFFXCache for FumeFX

Free Tool BtlPipeFFXCache for FumeFX A more robust FumeFX cache tool – set cache paths, batch sim, Deadline sim with progress indicator. Wishing to improve on the basic FFX set cache and the Deadline submitter from the previous post, I came up with the tool BtlPipeFFXCache. The version you can get here is adapted from our internal pipeline.
 

Extension for 3ds Max and 3ds Max Design

Extension for 3ds Max and 3ds Max Design The extension is available on subscription center in the Downloads->Product Enhancements section. The extension requires Service Pack 3 which is included in the extension. 
 

Real-time Renderer for Maya and 3ds Max

Real-time Renderer for Maya and 3ds MaxThe Creation RTR can deliver the performance and quality of a game engine, with the interactivity and flexibility of a DCC application. Thanks to its integration in Maya, Max and Softimage, the RTR can allow studios to accurately preview large complex dynamic scenes in real-time. The RTR is the right choice for production areas such as pre-visualization, motion capture, lighting tools, scene assembly and virtual production.
 

FurryBall 4 Beta 2 for Maya and 3ds Max

FurryBall 4 Beta 2 for Maya and 3ds MaxWe have prepared the first FurryBall 4 Beta 2 for registered users. Please enjoy this beta release and help us with bug reporting. We will be specially glad for belp with 3DS Max.
 
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