Silo 2 is a focused 3D modeling application with the ability to effortlessly switch between organically sculpting high-polygon models and precisely controlling hard-edged surfaces. It can be used for anything from creating 3D characters for video games and movies to quickly exploring 3D architectural ideas.
Silo is currently being used at top studios worldwide as both a stand-alone design tool and as a versatile element of a multi-software 3D graphics workflow. It is available for both Windows and Mac OS. Be first to comment this article | Views: 2556 |
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Kray Open Beta 3 released. Kray is not just a plug-in. It is a complete rendering system that can render even if you don't have LightWave installed on your computer. Kray reads LightWave scene/object files directly. That means not all of the original LightWave features will work. You also can't expect that all LightWave's plug-ins will work with Kray, especially plug-ins LW uses at rendering time. However, such solution has many advantages as well. Kray is not limited to LW architecture and provides you powerful features not to be found in LW.
Plug-in for LightWave is only an interface between Kray and LW. It allows you to set all Kray's specific rendering parameters from LW and just click to start rendering. Be first to comment this article | Views: 2037 |
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Click-VR Visualizer is a next generation realtime rendering plugin for Autodesk 3ds Max. Max users can instantly explore their scenes in realtime and create interactive 3D presentations and visualizations by bringing their projects to life with animations, sounds, videos and advanced user interactions. Comments (2) | Views: 2321 |
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Flask based exporter/importer plugins for the SAM file format - being a sample file format mainly for demonstration purposes.
SAM files are basically simple ASCII files storing meshes and bones/joints. On the bone/joint side, the format stores the joint's unique name (if not unique in the 3D editor, it will be made unique), the parent joint's name (or "" if it's a root joint) and its inverse base matrix (being the inverse of the bind pose matrix).
Stored mesh data consists of the name of the mesh, vertices, normals, texture coordinates (with any number of coordinate sets), names of applied materials (per polygon), number of vertices per polygon, indices per polygon for all this data, and skin weights.
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Create breathtaking 3D with Autodesk® May® 2008 software. This latest release delivers faster, more efficient tools and workflows for creating stunning, high-resolution characters, environments and character performances. This includes new features for producing high-resolution models and a new, nondestructive editing workflow for character rigging and skinning. Maya 2008 also lets game developers more effectively create and display sophisticated looks for content destined for the next-generation game consoles. Furthermore, Autodesk continues to build on those strengths that make Maya an ideal application around which to establish a digital content-creation pipeline by increasing the software’s extensibility and by continuing to offer support for more platforms than any other 3D package in the entertainment industry.
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Download 5 easy-to-follow video modules to learn the latest in Autodesk® 3ds Max® 2008 modeling, rendering, design visualization techniques, and more. 3ds Max 2008 Features: New Polygon Modeling Workflow, Performance Enhancements, Review Rendering, Autodesk 3ds Max/Revit Interoperability and Autodesk 3ds Max/mental ray Enhancements. Be first to comment this article | Views: 2542 |
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SOFTIMAGE|FACE ROBOT is a complete software solution for rigging and animating 3D faces more easily, and far more quickly than you ever thought possible. Face Robot enables studios to create lifelike facial animation at incredible speeds, without the technical hassles of traditional solutions. Animators are free to concentrate on sculpting the details of every expression for unforgettable performances.
Built on the XSI 6 core architecture and featuring 23 hours of all new training material, Face Robot 1.8 is full of exciting new features that make it easier than ever to work with animated faces in your favorite 3D animation tools and export facial animation to your game engine.
What's New in Face Robot 1.8: Shape Export System, improved game export pipeline, built on XSI 6 Core Architecture, new Head Presets, 23-Part Video Tutorial. Comments (1) | Views: 2481 |
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Crosswalk 2.06 update released by Softimage.
Crosswalk is a core component of the XSI 6 Modtool that enables interoperability with other applications via dotXSI, COLLADA and FBX.
It is highly recommended to update it if you are using the XNA integration plugins in the Modtool. The next update of the XNA plugins for Modtool will require this version of Crosswalk. Be first to comment this article | Views: 2210 |
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Microsoft's latest layer update to its Virtual Earth product includes two new 3D cities - Toulouse, France and Montreal, Canada. Toulouse is impressive as its a departure from the usual US city structure, illustrating how well Microsoft's technology copes with tight medieval streetscapes. Be first to comment this article | Views: 2120 |
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Based on a statistical model of deep ocean waves, Flood:Surf is a virtual ocean-in-a-box. FLOOD:Surf is your end-to-end, interactive toolkit for photo real ocean surfaces.
Start with a FLOOD:Surf Mesh which adapts its detail to the camera view. Interactively dial-in the appearance of your ocean surface using controls for simulation detail, simulation size, wind speed, wind direction, wave height, choppiness, and more.
Render your ocean with the included ocean surface and ocean highlight shaders. Add further dimensions with additional procedural map types to help you design foam and control particle emission for spray effects. Be first to comment this article | Views: 2235 |
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На выставке SIGGRAPH 2007 компания Autodesk, Inc. (NASDAQ: ADSK) анонсировала новую версию программного пакета для моделирования, создания анимации, визуальных эффектов и рендеринга - Autodesk Maya 2008. Множественные улучшения новой версии программного продукта коснулись эффективности рабочего процесса, что благотворно повлияло на удобство работы с программой пользователей из многих отраслей: начиная от киноиндустрии , телевизионной и производственных отраслей и заканчивая разработкой игр и дизайном.
Autodesk Maya 2008 поставляется для платформ Windows и Mac OS X (32- и 64-битные версии ОС). Стоимость базовой версии на 1 лицензию - $1999, неограниченная лицензия стоит 6 999 долларов. Обновление с предыдущей версии обойдется в 899 и 1249 долларов соответственно. Be first to comment this article | Views: 2571 |
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Компания NVIDIA представила новое программное обеспечение для рендеринга - NVIDIA Gelato 2.2, которое уже доступно и обеспечивает значительный прирост производительности и новые функции, такие как ускоренные отражения на базе механизма трассировки лучей, более точное подповрехностное рассеивание, улучшенная конверсия текстур и продвинутая поддержка Autodesk® Maya® Hair. ПО Gelato 2.2 также имеет усовершенствованный пользовательский интерфейс и поддержку экспорта данных вместе с улучшенным рендерингом пакетов Maya.
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Компания NVIDIA (Nasdaq: NVDA) продолжает устанавливать новые рекорды скорости графических вычислений с представлением системы графических вычислений (VCS) NVIDIA Quadro® Plex Model S4 – графического сервера с рекордным количеством графических процессоров в стандартном корпусе 1U. Новый сервер обладает большей графической мощью Quadro, занимая при этом меньше места по сравнению с предыдущими решениями и обеспечивая интерактивную визуализацию очень больших наборов данных несколькими пользователями.
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На выставке Siggraph компания E-On Software представила новую версию популярнейших продуктов для создания реалистичных 3D окружений (сред) под названием Vue 6.5 xStream и Vue 6.5 Infinite для 3DS Max, Cinema4D, LightWave, Maya и XSI. Релиз 6.5 бесплатен для пользователей 6 версии Vue 6 Infinite и Vue 6 xStream. Новая версия программ стала еще более мощной, был оптимизирован рабочий процесс и увеличена продуктивность работы.
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Компания Syflex Software объявила о скором релизе симулятора тканей под названием SyFlex для 3ds Max. На сегодняшний день нет дополнительной информации о симуляторе для 3Ds Max, авторы SyFlex выложили лишь скриншот из Max-а, который вы можете увидеть перейдя по ссылке "Продолжение". Be first to comment this article | Views: 2117 |
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