Next Limit Technologies is proud to announce the release of an update for its revolutionary rendering software: Maxwell Render 1.6. Extensively tested, Next Limit is confident that this update will be well-received by Maxwell Render users around the world.
Version 1.6 – available today for existing customers – brings new features and improvements, including the much-anticipated Maxwell Displacement, Instances, multithreading voxelization, new plug-ins, network improvements and much, much more.
Maxwell Render 1.6 also includes a free pack of Dosch Design HDR images, exclusively for Maxwell Render license holders. This HDRI pack will be made available for download soon after the 1.6 release, and all customers will be notified by email.
Maxwell Render 1.6 and the updated plug-ins are available for download from the usual customer download area. The public release of Maxwell Render 1.6 will take place some days after the client release, when the demo will be re-enabled so that non-clients can test drive the new version. Be first to comment this article | Views: 2251 |
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Crysis - the most anticipated DirectX® 10 title of the year—is here! Since the summer of 2006, NVIDIA has been working closely with Crytek, the developers of Crysis. Crysis was developed on NVIDIA GeForce GPUs and plays best on NVIDIA GeForce GPUs. Graphically stunning, tactically challenging and always intensely immersive, Crysis sets player choice at the heart of its gameplay, with customisable tactical weaponry and adaptable armour allowing instant response to changing conditions.
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Project Draw is a new feature-rich web-based vector drawing application built by the Autodesk Labs team. Use it to create simple floor plans, electronic-circuit diagrams, network diagrams, user interface mock-ups, and more. Save your work in a variety of formats on our server or yours. No plug-ins or downloads required - if you have a JavaScript-enabled Internet Explorer or Firefox browser, you’re good to go. If you've registered with Autodesk Labs, logon and try Project Draw out now! Be first to comment this article | Views: 1718 |
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Pixologic is now offering a 30 day trial version of its flagship digital sculpting and painting application - ZBrush 3.1.
ZBrush 3.1 continues authors mission of creating innovative and powerful tools for digital artists. ZMapper and Displacement Exporter have been ported for ZBrush 3.1 to allow more flexibility for exporting your sculpt. Using Smart Resym technology, ZBrush 3.1 now includes Poseable Symmetry.
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Stereographer Max - stereo rendering script for 3ds Max 3-9. Now you can download a fully functional version. Stereographer Max will create anaglyph, JPS (side by side) and interlaced output.
Stereoscopy, stereoscopic imaging or 3-D (three-dimensional) imaging is any technique capable of recording three-dimensional visual information or creating the illusion of depth in an image. The illusion of depth in a photograph, movie, or other two-dimensional image is created by presenting a slightly different image to each eye. Comments (2) | Views: 2309 |
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Ever wanted the UV coverage of several objects to be in proportion with their polygon area? Now you CAN! UVAutoRatio automatically scales the UVs of polygon meshes to give a consistent ratio between surface area and UV area across several meshes.
Artists generally want a consistent UV to surface area ratio, otherwise one area of the model might get too much detail and another might be too blurry. This is a waste of texture space and also can be an eye-catching mistake. Another area where it is useful to have UVs in the right scale is when you want to have a common texture mapped across many different objects. Be first to comment this article | Views: 1748 |
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CrazyBump creates displacement, normal and even fake occlusion maps from 2D images. It's free, fast, sports a nice and clean interface, and makes an excellent tool to quickly take your textures to the next level. Be first to comment this article | Views: 2476 |
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GroundWiz is a plug-in for 3ds max/VIZ for making nature scenes with ease and precision. GroundWiz consists of two main parts: GroundWiz Procedural Terrain Map and GroundWiz Planter for 3ds max/VIZ.
Currently GroundWiz supports 3ds max versions 6, 7, 8, 9, 3ds max 2008 / VIZ 2005, 2006, 2007, 2008.
GroundWiz Terrain Map, easy to use yet powerful procedural 3d terrain map for 3ds max/VIZ, will bring you much power and control for generating realistic terrain textures.
Furthermore, GroundWiz Planter, a mass placement and instancing tool, handles millions of objects in 3ds max/VIZ. It will help you merge vegetation, rocks and other nature elements and quickly create realistic interactive scenes of nature/landscape.
Changes for v1.290 are:
- Adds support for Max 2008 Be first to comment this article | Views: 2308 |
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BZoo is a Game Creation Suite to use with Blender Game Engine. Blender artists can use BZoo in different kinds of real-time applications such as adventure games, multi-user walkthrough, 3D IRC client or network player versus player games without any programmation. Just by customizing and extending the fully featured game template including premade scripts and logic brick block for user interface and game play facilities.
Because BZoo also includes a totally open middleware for network communication python API and a set of numerous reusable BGE scripts, blender game makers as well as python games developpers can easily extand BZoo to create multi-player online role playing game or virtual worlds.
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Potion Studios releases a free texture map plugin for 3ds Max and Maya. Procedural texture map plugin based on flask making use of Ken Perlin's well known noise function. Although noise textures are already included in 3ds Max and Maya, this plugin extends the present algorithms with a simple to use, but extremely powerful and popular noise function.
Perlin noise is a function that has a pseudo-random appearance with values changing smoothly from one point to another. It can be used to create a great variety of procedural textures to increase the appearance of realism in computer graphics. Be first to comment this article | Views: 2693 |
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V-Ray v1.5 Service Pack 1 from Chaos Group is now available for download. Main changes for Service Pack 1 are: adds support for Max 2008, the V-Ray license server service now restarts automatically if it closes unexpectedly, VRayProxy now works with the 'Rescale World Units' utility, fixes a crash when rendering renderable splines or using VRayDomeCamera, fixs crash when rendering VRayLight's with the scanline renderer, ... Comments (2) | Views: 3808 |
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With Switcher you'll get the renowned Maya workflow within 3ds max! Switcher allows you to use the same mouse and keyboard accelerator keys to navigate your viewports, make selections, and snap objects together in 3ds max as you would in Maya. Artists that use both 3ds max and Maya in production will save time and energy with a unified user interface. Additionally, Switcher has many flexible settings that allow for certain features to be toggled on and off depending on how you would like to work.
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Graphisoft released BIM Experience Kit - Fully functional 30-day TRIAL version of ArchiCAD 11.
BIM Experience Kit includes 2-hour overview of BIM based upon the Frank Lloyd Wright designed Massaro House through 10 voice-led exercises in ArchiCAD 11 and 15 minute online multiple choice test to check your general understanding of Building Information Modeling (BIM). If you complete an Online Assessment, your name is automatically entered in our monthly draw to win a free ArchiCAD 11 commercial license as well as a chance to win a trip to Budapest to meet the Graphisoft team in Spring 2008. Be first to comment this article | Views: 2385 |
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Broadcast, video and film professionals engaged in editing, compositing, and colour grading can now benefit from the advanced features of new NVIDIA Quadro® FX 5600 SDI and Quadro™ FX 4600 SDI graphics cards. These next-generation graphics-to-video-out solutions from NVIDIA, which allow real-time rendering to become an integral part of the production work flow, feature 8-, 10- and 12-bit uncompressed SDI output in SD, HD, or 2K formats, Genlock support, improved 2D video compositing capabilities, 3D graphics and graphics processing unit (GPU) programmability, and more. Be first to comment this article | Views: 2039 |
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LuxRender is a open source physically correct, unbiased rendering engine developed on the basis of PBRT; an outstanding research project and book by Matt Pharr and Greg Humphreys. LuxRender is totaly Physically Based Render; which means, unlike other popular 3D rendering systems, LuxRender doesn't use tricks to imitate real world behavior : all calculations are done according mathematical models based on the real word. Physically based Unbiased rendering engines offers advantage of very realistic images but at the cost of time; slow due to heavy calculations. Rendering with LuxRender means simulating light according to physical equations, this produces realistic photographic quality images. LuxRender comprises an interactive GUI, a command line tool, and Blender 3D exporter Plugins (LuxBlend). The Lux Source code is also available freely to developer for future integration of LuxRender into third-party applications. LuxRender runs on GNU/Linux, Microsoft's-Windows(R) and MacOS X(R) platforms. Be first to comment this article | Views: 2017 |
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