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Ozone v3.0 Build 292010

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Ozone 3.0Ozone 3 is a complete and unique solution for creating multi-faceted atmospheres in Lightwave 3D, Cinema4D, 3ds Max, Maya and XSI.
Ozone 3.0 features an elaborate atmosphere engine that does much more than create extremely realistic sky pictures. Ozone’s atmospheres provide an accurately simulated environment that affects all the elements of the scene, and behave according to nature’s rules. The appearance of an object in your scene is directly affected by the position of the sun, the cloud cover, the amount of dust in the air, or the humidity level.

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NodeJoe Public Beta 0.862

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NodeJoe Public Beta 0.862NodeJoe is a schematic material editor realized as a plugin for 3dsmax™ that allows you a quick, clear and easy way of working with textures and materials. It uses the 3dsmax™ internal data structures to provide compatibility with all the materials and textures that work with 3dsmax™.
The plugin provides an intuitive, clearly arranged graphical user interface to create, analyse and modify materials and textures within 3dsmax™. The working area is zoomable and draggable, presenting an interactive preview of materials, including all submaterials and subtextures, as well as showing their dependencies between each other.

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Amleto 3.0.1

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Amleto 3.0.1Amleto has been updated to v3.0.1. Amleto is a network rendering tool (render-farm) that enables to render lightwave animations or single frames across multiple computers. It is intended to be as simple to use and setup as possible. You do not need to know much about networks, instead we use our own file transfer protocol to share files between the computers.
With Amleto you do not need to modify config files, setup shared drives, or install Lightwave on more than one computer. Everything will be done automatically for you.

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ParticleFlow Tools Freebies v1.071

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FreebiesParticleFlow Tools Freebies has been updated. An assortment of operators provided by Orbaz Technologies to Particle Flow users that are available for free download. These include Camera Culling, Camera IMBlur, Copy Out, Display Script, Stop, and Stop Gradually.

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EXOTIQUE 3

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EXOTIQUE 3Ballistic Publishing is pleased to announce EXOTIQUE 3, the third volume of the best computer generated characters in the known universe.
EXOTIQUE 3 pays homage to the imagination and creative talents of digital artists from all around the world and so can be seen as a truly international selection. This, the third book in the series, draws together the world’s most beautiful CG characters in genres ranging from science fiction, fantasy, and anime, to photo-realism and stylized realism. From heroes and heroines to mythic beasts and monsters, EXOTIQUE 3 brings to life the seemingly limitless creative talents of each of the digital artists and the characters they create.

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Indigo v0.9 Stable

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Indigo v0.9 StableIndigo v0.9 Stable Released. Indigo is a free, actively developed, physically-based unbiased render engine.
Employing advanced features such as Metropolis Light Transport, Spectral light calculus, a virtual camera model, physical sky and more, Indigo can achieve much more realistic results than traditional GI raytracers.
Indigo does not need any render parameters like GI samples, AO samples, AA samples, Soft shadows, etc, and complicated lightning setups to achieve realistic results. Indigo is free for non- and commercial use, but as of writing is not open-source.

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Компания Autodesk приобрела активы Skymatter Mudbox

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Autodesk MudboxAutodesk, Inc. has completed the acquisition of substantially all the assets of Skymatter Limited, the New Zealand-based, privately held developer of Mudbox 3D modeling software. On August 6, 2007, Autodesk announced an agreement to purchase Skymatter’s assets. Terms of the transaction were not disclosed.
This acquisition expands Autodesk’s offering for the film, television and game market segments, while providing additional growth opportunities for other design disciplines, such as 3D automotive and industrial design. Mudbox has shaped photorealistic creatures for the blockbuster film King Kong, as well as upcoming films The Golden Compass, Fred Claus and Inkheart.

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Autodesk 3Ds Max 2008 Trial

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Autodesk 3Ds Max 2008 TrialAutodesk Inc. have posted the trial version of 3Ds Max 2008, which means that it has officially started shipping. The trial software download includes both 32- and 64-bit versions and help files.

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NVIDIA GeForce 7150 mGPU

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mGPUThe recent introduction of Microsoft Vista and a slew of other 3D-optimised applications, including Google Maps and Microsoft Office 2007, has redefined customer’s expectations for experiencing visually-rich mainstream applications on their home and business PCs. As a result, consumers have now made the GPU a primary requirement in their PC purchasing decisions. As the only independent GPU provider, NVIDIA Corporation is well positioned to capitalise on this emerging trend, and is proud to announce that it has extended its family of GeForce 7-Series motherboard graphics processing units (mGPUs) to Intel processor-based PCs. Starting today, GeForce graphics are more affordable and accessible than ever before for Intel customers.

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Autodesk на Softool 2007

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Autodesk на Softool 2007Восемнадцатая по счету ежегодная выставка информационных технологий Softool-2007 состоялась со 2 по 5 октября 2007 года в Москве. Одновременно с ней прошла шестая международная выставка САПР'экспо, посвященная системам автоматического проектирования. На более чем 9000 квадратных метрах Всероссийского Выставочного Центра разместилось около 300 стендов компаний из России, Беларуси, Латвии, Германии и США.

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Blender Tutorial: How can I rig cartoon worm character

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Ригинг червяFor a worm that just has to move a bit, simple methods suffi ce: for instance, just using a curve deform and moving the worm on a path is often enough. But if the worm is a central character, it may need to act: this means a more elaborate rig to give the animator better control over the mesh, while keeping to the toony `worminess` of our hero.
In this tutorial, we’ll attempt to show you some novel ways to use a combination of object parenting, constraints and modifiers for rigging in Blender, as we encourage you to think about character set-up in new ways.

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Fryrender 1.8 Material Editor

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Fryrender 1.8 Material EditorEvermotion have posted a new tutorial "Fryrender 1.8 Material Editor". In this tutorial author will try to describe features available in FRYRENDER's material editor.
Feversoft's Fryrender is physically-based render engine simulating the real behaviour of light and camera creating true-to-life renditions. It can hadndle effects like Full GI, transmission, Fresnel, Custom ND, real camera optics, reflective and refractive caustics, SSS, SSS caustics, lens diffraction and many more, making it very powerfull hi-end tool.

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Bee Movie стартует 2 ноября

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Bee MovieBee Movie is a computer-animated film starring Jerry Seinfeld, Ren`e Zellweger, Matthew Broderick, Megan Mullally, John Goodman, Chris Rock, Kathy Bates, Oprah Winfrey, and Patrick Warburton. Produced by Dreamworks Animation, it is directed by Simon J. Smith and Steve Hickner, and slated for release November 2, 2007 by Paramount Pictures. Its title is a play on the term "B movie".
Bee Movie is the first motion-picture script to be written by Seinfeld, who co-wrote it with Spike Feresten, Barry Marder, and Andy Robin. The cast and crew include some veterans of Seinfeld's long-running NBC sitcom Seinfeld, including writer/producers Feresten and Robin, and actors Patrick Warburton (Seinfeld character David Puddy), and Larry Miller (who plays the title character on the Seinfeld episode "The Doorman".)

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Tutorial: Portrait of a Troll

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Portrait of a TrollCGChoice winner Jonas Persson tackles a troll as part of his introduction to 3D character modeling.
Introduction:
The picture was made as a school project this spring at "Nackademin Digital Graphics" in Stockholm. It was not only our first individual project but also the first where we could choose subject ourselves. So I decided to do something fun, a troll. At this time I had only studied 3D for about ten months so there was heaps of stuff I didn't know. I think more than half of the time spent on the project was research, and of course a lot of trial and error.

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GW:: Ivy 0.76b

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GW IvyGW::Ivy v0.76b for 3ds Max 7/8/9 and 3ds Max9 x64 has been released. It based on Thomas Luft's Ivy Generator grow ivy's on any model in your 3dsmax-scene, good for hiding imperfections on your models. Changes for v0.76b are: increased ranges for spinners (request),3ds Max 7/8 version (request), better leaf-orientation algo.

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