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Вышел двенадцатый номер журнала "Render Magazine", который является ежемесячной копией материалов сайта render.ru. В этом номере Вы найдете: Новости CG индустрии, интервью с Алексом Оливером, статью "3D мышь, или новое слово в управлении навигацией в 3D пространстве", обзор программного пакета для оцифровки движения Vicon Blade, урок Autodesk 3ds max "Динамика четырехтактного двигателя", урок Autodesk 3ds max "Создание и настройка персонажа в 3ds Max. Часть 1: Моделирование.", урок Autodesk 3ds max "Бесшовное текстурирование" и "Настройка сетевого рендера при помощи V-Ray", галерею 2D и 3D работ "Выбор RM". Comments (1) | Views: 2211 |
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Script Building v1.2 commercial version for 3dsmax 2008 (also works in 3dsmax 5.1, 6, 7, 8, 9) creates geometry of the walls based on planar (Z is same for all points) broken line (boundary). The interface is simple, clear and comfortable. The user can easily manipulate all geometry within very accurate precision.
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Click-VR Visualizer is a next generation real-time rendering plugin for 3ds Max. 3Ds Max users can instantly explore their scenes in real-time and create interactive 3D presentations and visualizations by bringing their projects to life with animations, sounds, videos and user interactions.
Click-VR Visualizer is completely integrated in 3dsmax. You do not need to waste time exporting data or learning a new 3D software. With just a few simple mouse clicks from inside of 3ds max you can naturally walk through your 3D scene in realtime.
Finally you can publish your work. You can easily send exported scenes to your customer or audience by creating single file, interactive, distributable 3D scenes without the need for any separate client application. Available file types: Self Installer, Screensaver, Standalone executable, Zip Archive.
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SolidRocks automates for you all the complex process of rendering setup. Just choose the image size and quality you need, and clic Render. That's all !
The purpose of SolidRocks is to bring the best of the powerful V-Ray rendering engine without any knowledge of its internal kernel. Don't spend anymore time. Just clic render and achieve professionnal renderings.
SolidRocks adjusts for you all Vray settings according to the choosen resolution and quality to reach the best rendertime vs quality ratio.
Learn Vray progressively, while observing in realtime changes made by SolidRocks when you change resolution and/or quality. Be first to comment this article | Views: 2729 |
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VRay Batch Render is a powerful batch rendering tool for VR renderer for image rendering and animation rendering which operates in an unattended and fully automatic manner.
As we know,Rendering by VRay is fairly time consuming. Besides, it requires saving the irradiance map for the thumbnail image before rendering. This is a troublesome procedure made up of separate steps. Now the VRay Batch Render merges these two steps to be completed together automatically. It's very convenient and saves you a lot of time.
It integrates previously manual, unnecessary and complicated rendering-related functions to be performed by the computer automatically, in turn a major improvement in productivity.
Changes for VRay Batch Render Pro v6.2 are: adds support for Max 2008 (32-bit and 64-bit)
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Super Material is a powerful and useful material tool for 3ds max that can let you add unlimited number of material spheres and assign materials to objects swiftly. Super Material also can let you quick assign meterials or edit them. If your scene missed the external maps,you can clean them with just one keystroke. You can control materials a lot easier than before and it is a superior drawing assistant for 3D insiders. Changes for v3.0 are: adds support for Max 2008 (32-bit and 64-bit)
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Helium 1.12 supports 3ds Max 6-10 (32 and 64 bit). Helium is a Schematic Framework that allows you to create Flow-chart Interfaces within Max, via MAXScript. Consider Helium like any other MAXScript UI control, like a button or a treeview, granted a far more powerful one. Changes for v1.12 are: Adds the ability to zoom around the mouse cursor.
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ShaderFX is an advanced plugin for 3ds Max that allows artists to create cutting-edge real-time shaders. When the software was first released, it gave real-time artists the power to put their imagination on the screen and opened the flood gates to the powerful flow of artistic expression. Now with ShaderFX version 2.0, we are adding many new materials, shader nodes and workflow improvements that will greatly improve productivity and quality. We've continued support for 3rd party engines and once again ShaderFX 2.0 is a free upgrade for existing license holders!
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PipelineFX, makers of Qube! software, the leading render farm management software for film production, game development, and digital media education around the world, today announced that it has released support for Autodesk 3ds Max 2008. The new Qube! 3ds Max jobtype will support Autodesk 3ds Max 2008 on both 32 and 64 bit platforms. The jobtype also supports all 3ds Max-compliant renderers, such as Chaos Group’s V-Ray rendering engine.
Qube! ships with an array of standard jobtypes for 2D and 3D applications including Maya, 3D Max, XSI, After Effects, and many more. Many jobtypes contain in-application submission dialogs and can be submitted directly from the Qube!'s GUI, command line, and popular scripting languages. Qube!'s same jobtype framework can also be leveraged to create custom jobtypes or submit simple command line calls. The recently introduced SimpleCmd framework mates the flexibility of the command line with the ease of use of a submission dialog GUI. Comments (1) | Views: 1928 |
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fryrender is the unbiased spectral renderer developed by Feversoft.
All the elements involved in the render (materials, lights, cameras, ...) are based on physically accurate models up to the point that when you hit render a simulation of the real behavior of light happens inside.
This not only leads to the finest quality true-to-life renditions, but also makes the engine very easy to use. Things just look the way they have to once your scene is set up.
Moreover, fryrender is the first engine of its kind capable of transforming scenes into a format that can be navigated in real-time with the aid of our Virtual Reality engine Random Control 4.
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Cebas Computer, maker of finalRender, today announces the release of Service Pack 1 for finalRender, finalToon, and finalShaders R2. SP1 fully supports 3ds Max 2008 and has an installer for all supported versions of 3ds Max. Comments (1) | Views: 2072 |
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Welcome to BlenderArt Issue #13, "Fantasy". Authors have packed our 2nd Anniversary issue full of amazing articles and tutorials guaranteed to jump start your own fantasy project. Not only do we take an inside look into the minds of some very talented artists, we also showcase two new games created in blender and a python script sure to inspire a fantasy or two. Be first to comment this article | Views: 2087 |
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A critical error has recently been identified that prevents the MOTOR (motion retargeting) feature from working. This affects all customers using: 1) XSI 6.0, 2) XSI 6.01, 3) XSI 6.02, 4) XSI 6.5, 5) XSI 6 Mod Tool, 6) Face Robot 1.8.
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Hundreds of professionals in different fields: from 3D-animators and artists to producers and owners of Film Studios. Very expensive Exotic hardware and software products. The original Russian solutions and a huge foreign experience. These are CGEVENT-2007, or the Third International Conference on computer graphics and 3D technologies "CG-EVENT-2007". Be first to comment this article | Views: 1809 |
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