NVIDIA, the world leader in visual computing technologies, once again takes the lead in improving productivity for computer-aided design (CAD) and digital content creators with the announcement of the NVIDIA Quadro FX 3700, a high-end graphics board capable of delivering a performance increase of up to 2X as compared to the previous generation of product.
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VizUp is an ad hoc polygon reduction system that enables you to reduce the number of polygons in a complex 3D model while retaining the quality and appearance of the original. The end result of the reduction is a 3D model with a well-balanced level of details and size, which is perfect for the use in virtual reality and real-time visualization systems.
Decreasing the size of 3D models stored on the Web also lets your users and customers download them considerably faster. Not only this, VizUp can be used for effective Level-of-Details (LOD) generation. The process of reduction is extremely simple and doesn't require any advanced knowledge. VizUp automatically picks all necessary parameters without any manual interference on your side.
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Вышел новый номер электронного журнала CGArena (Дек. 07-Янв. 08). В этом номере вы найдете: интервью с Szabolcs Matefy, урок работы в Adobe Photoshop под названием "Soap Bubbles" (мыльные пузыри), урок After Effects: "Procedural Designs" (процедурный дизайн), Making of в 3ds Max: "Love Bicycle", Making of в Maya: "Mafia" и галерею новых 3D работ.
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nPower Software announces the release of its popular Power Translators product on the Autodesk Maya / Autodesk AliasStudio platform. Power Translators for Autodesk 3ds Max / Autodesk Viz has become the premier tool for design visualization. Now that popular tool is available for Autodesk Maya / Studio Tools. Rendering CAD data in Autodesk Maya just became easier and more effective. Power Translators Maya is the most accurate and efficient solution for importing CAD data into Autodesk Maya. Power Translators Maya imports precise NURBS data into Maya instead of transferring imprecise polygonal representations. The result is that you get a more accurate representation, and beautiful, precise renderings. Comments (2) | Views: 2193 |
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Convexity allows for the rapid creation of game levels and buildings for architectural visualizations within 3Ds Max. It also includes full exporters for the Valve .map format and the 3D Game Studio .wmp format, and works seamlessly with the Torque game engine. Convexity's new .cvx file format allows users to easily pass data between new and old versions of Max, i.e. you can easily give work that was created in Max 2008 to someone using 3ds Max 6.
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NVIDIA announced the industry’s first hybrid technology for PC platforms - Hybrid SLI — that addresses two critical issues: increasing graphics performance and reducing power consumption. NVIDIA Hybrid SLI technology will be incorporated into a wide variety of graphics and motherboard desktop and notebook products that the Company is rolling out for both AMD and Intel desktop and notebook computing platforms throughout 2008.
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Plugin Update: hairfx v1.6.0.75 from Dimension Design Animation Group
Hairtrix consists of two formerly independent plug-ins, hairfx and Ornatrix that can now be used in concert to create amazing hair and fur effects. Both Ornatrix and hairfx are production-proven hair creation and simulation tools for 3ds Max and they provide users with a multitude of advanced tools for creating realistic hair and fur, and simulating its movement.
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MadCar is a program designed for 4 wheel vehicle animation in 3ds max. There is support for driving as key animation and real time driving.
The plugin includes two parts: Object (MadCar) - skeleton of vehicle. Parameters of the skeleton describe dynamics of vehicle completely. Controller (MadCar) - tools for linking various scenes object to moving parts of ske-leton.
Changes for v1.0 are: Fixes a bug when rendering with V-Ray and Backburner
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Click-VR Visualizer is a next generation real time rendering plug-in for Autodesk 3Ds Max. Max users can instantly explore their scenes in realtime and create interactive 3D presentations and visualizations by bringing their projects to life with animations, sounds, videos and advanced user interactions.
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RayFire Tool is the perfect tool for quickly and easily creating shooting effects, fragments and exploding geometry objects. It creates realistic physical interaction of objects with bullets using Reactor, and can automatically subdivide impact faces, create detailed animated dents using displace space warps, create holes, destruct impact objects piece by piece in real time, and much much more.
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