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Премия Enthusiast Internet Award 2008

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Enthusiast Internet Award
Enthusiast Internet Award 2008 — это продолжение впервые стартовавшего в 2007 году проекта медиакомпании Gameland, призванного собрать сильнейших создателей наиболее ярких и успешных web-проектов, посвящённых увлечениям молодых энтузиастов в различных областях жизни: от экстремального спорта до предпринимательства. В конкурсе Enthusiast Internet Award может участвовать человек любого пола и возраста, гражданин любой страны и вероисповедания, создавший сам или с группой энтузиастов собственный web-проект, посвященный своему увлечению, соответствующий тематикам и направлениям, заявленным на конкурс.

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VizUp 3.1.4

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VizUp 3.1.4VizUp is designed specially for game developers, architects, and 3D designers. With this software in place, they get a pain-free way to reduce polygons and optimize 3D models, and presentations before publishing them on the Web. Also, VizUp simplifies LOD generation for games and virtual reality. The best thing about this software is that it saves you from time-consuming routine operations and lets you put your energy into creativity. The product has a "Fast reduction" option to let you optimize 3D models quickly and effectively select the necessary level of reduction for many models. The learning curve is minimal, so you can start your first polygon compression project in a few minutes.

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3D Creative November 2008

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3D Creative ноябрьEditorial:
Welcome to Issue 39 – not long till Christmas now! You may have seen an article that we published in this here magazine on the short movie, Moutons (Sheep), back in March 2007 … Well, this month we welcome back one of the genius members from that collaboration for an interview – the one and only, Simon Blanc! You’ll have seen his superb Pirates of the Caribbean inspired image around the CG communities recently (this month’s cover), so find out all about the artist behind the artwork in this issue (page 009).

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Shader set for Mental Ray: Shaders_p v.3.2

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Shaders_p v.3.2New version of shaders_p v.3.2 is available for Download.

Shaders_p v.3.2 will works only with Maya 2008SP1+ and 3DSmax2009+ (with mental ray 3.6.3.14+), because of bug in mental ray 3.6.1. Any previous versions will not be supported any more by shaders_p 3.2 and higher shaders_p 3.2 possible should works with Maya2008 without SP1 installed or 3DSmax2008, but without passes.

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La Place Du Mort - animated short

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La Place Du MortFR:
Albert est dentiste. Un beau matin il arrive en retard a son travail et provoque un grave accident de la route sans s'en rendre compte. L'esprit d'un mort se rebellera contre lui et essayera de le tuer en prenant possession de son corps. Film de troisime annee SUPINFOGRAPH.
Equipe : Yann Aldabe, Julien Boudou, Cdric de la Forest Divonne, Muzhou Huang, Freddy Kone, Pierrick Mahieu, Noemie Rein, Antoine Trouillet, Jocelyn Violant.
Musique : Mathieu ALVADO Sound Design :Romuald Testier/Arthur BEJA

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Greed - animated short

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Жадность (Greed)Greed - an animated short by Alli Sadegiani. Done as final assignment at AnimationMentor. Finished and rendered after the graduation in June 2008.





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Video Tutorial: Halloween

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Урок моделирования в 3Ds Max HalloweenHalloween (or Hallowe’en) is a holiday celebrated on October 31. Halloween activities include trick-or-treating, ghost tours, bonfires, costume parties, visiting haunted attractions, carving jack-o'-lanterns, reading scary stories, and watching horror movies. Irish and Scottish immigrants carried versions of the tradition to North America in the nineteenth century. Other western countries embraced the holiday in the late twentieth century. Halloween is celebrated in several countries of the Western world, most commonly in the United States, Canada, Ireland, Puerto Rico, Japan, the United Kingdom, and at times in parts of Australia and New Zealand.

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Autodesk Signs Agreement with Avid Technology to Acquire Softimage

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Autodesk SoftimageAutodesk, Inc. (NASDAQ: ADSK) and Avid Technology, Inc. (NASDAQ: AVID), announced that they have signed a definitive agreement for Autodesk to acquire substantially all of the assets of Avid’s Softimage business unit for approximately $35 million.

Softimage was founded in 1986 by Daniel Langlois and is headquartered in Montreal, Canada. Softimage develops 3D technology for the film, television and games markets. Its flagship product is SOFTIMAGE|XSI, an extensible 3D animation software solution used by leading media and entertainment companies, including Digital Domain, Ubisoft, SEGA Corporation, CAPCOM, Animal Logic and The Mill.
Autodesk Media & Entertainment provides animation, visual effects, editing/finishing and color grading solutions for the 3D market, including entertainment and design industries.

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NVIDIA представляет высокоинтегрированный GPU, меняющий ход развития индустрии

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 высокоинтегрированный GPUСпрос на повышенную скорость визуальных вычислений продолжает расти по мере роста количества приложений, использующих мощь параллельных вычислений графического процессора не только для обработки графики. Геймерам, энтузиастам видео решений, дизайнерам и творческим профессионалам, которым необходимы оптимизированные ПК, графический процессор NVIDIA GeForce® 9400M предлагает пятикратный рост производительности в интегрированной логике для современных привлекательных корпусов ноутбуков.

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Blender 2.48a

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Blender 2.48aBlender 2.48 includes all the work done on the Blender Game Engine and the Apricot Open Game "Yo Frankie!", with much better functioning game logic editing, character animation, and Blender Material based real-time shaders. And as last minute surprise a Bullet physics update with Softbody support.

Also in this release; Windows 64 bits support, Grease Pencil for sketching annotations, Sun/Sky/Atmosphere rendering, new modifiers, and an improved text editor with Python API support. And last but not least, an enormous list of open bug reports were handled.

Blender 2.48a update: A couple of important bugfixes has been done in Blender since the release, especially for using the Game Engine and GLSL.

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