Adam Pletcher was unable to find the ColladaMax importer/exporter plugin for 3ds Max 2009 64-bit, so he built one. It's from the 3.05b source.
COLLADA is a COLLAborative Design Activity for establishing an interchange file format for interactive 3D applications.
COLLADA defines an open standard XML schema for exchanging digital assets among various graphics software applications that might otherwise store their assets in incompatible formats. COLLADA documents that describe digital assets are XML files, usually identified with a .dae (digital asset exchange) filename extension.
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Gw:Ivy is an Ivy generator plugin for 3ds Max developed by Guruware. Ivy's are designed to grow in scenes with real-world scale and growing Ivy is quite a breeze, you just have to; plant an IvyRoot and hit the "Grow" button to watch it growing in your view port. Hit the button again to stop the growth. A Multi/Sub-Object Material is already assigned for mapping your ivy easily and you can even generate the grow-animation easily by specifying key frame for the ivy age. gw:Ivy generator plugin for 3dsMax comes with various handy parameter control options, using which you can easily create and control the looks of ivy. If the ivy isn't growing the way you want, you can stop growing any time, adjust age and/or grow-prams and start growing again.
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With the TurnTool software you can make 3D models available for everyone on the net, cd-rom or office applications.
TurnTool Exporter is a plug-in for 3D applications like Autodesk Viz or 3D Studio Max and enables you to export and view your 3D models with the small plug-in TurnTool Viewer.
TurnTool Viewer is free of charge and can be downloaded with a single click. It allows everyone to explore and interact with your 3D models, in realtime.
Here is a full list of the 3D Applications that TurnToolBox2008 is compatible with: 3D Studio Max 7-2009 (32 and 64 bit), Autodesk Viz 5-2009 (32 and 64 bit),
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The Advanced Simulation Technology Preview extends the simulation capabilities of Autodesk Inventor Simulation Suite 2009 and Autodesk Inventor Professional 2009.
This technology preview showcases simulation technologies added to the Autodesk Digital Prototyping solution as part of the Plassotech acquisition.
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Intel Corporation announced that desktop processors based on the company's upcoming new microarchitecture (codenamed "Nehalem") will be formally branded "Intel® Core processor." The first products in this new family of processors, including an "Extreme Edition" version, will carry an "i7" identifier and will be formally branded as "Intel® Core i7 processor." This is the first of several new identifiers to come as different products launch over the next year.
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MAXON Computer, a leading developer of professional 3D modeling, painting, animation and rendering solutions, today unveiled CINEMA 4D Release 11 (R11), the next generation of its highly acclaimed 3D animation software suite. The super-charged release is packed with advanced capabilities that deliver dramatically improved ease of use and workflow, image quality and integration into any production pipeline. CINEMA 4D R11 highlights include a non-linear animation system, new global illumination render engine and dramatically improved render speed. Customers also benefit from the powerful Projection Man matte painting system, developed by MAXON for Sony Pictures Imageworks, support for the COLLADA file format and CineMan - a RenderMan-compliant tool that connects to Pixar's industry-leading rendering solution. Additionally, multiple improvements were made to MAXON's popular texture painting toolset BodyPaint 3D Release 4. All of these capabilities and more serve to underscore MAXON's ongoing and deep commitment to helping 3D digital artists further advance creativity and control.
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NewTek Inc., manufacturer of industry-leading 3D animation and video products, announced the release of LightWave v9.5 for Windows, a major update to its award-winning 3D application, LightWave 3D. LightWave v9.5’s new capabilities include FiberFX, a complete hair and fur solution, a new lighting system and many improvements to animation, rendering and workflow. The update is available to registered owners of LightWave v9 series at no charge.
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At SIGGRAPH 2008, Autodesk, Inc. announced Autodesk Maya 2009 3D animation and visual effects software, in celebration of the software’s 10-year anniversary. Maya 2009 includes a host of advancements in modeling, animation, rendering and effects that maximize productivity, optimize workflows, and provide new creative possibilities. Maya 2009 will be showcased at the Autodesk booth (#501) during SIGGRAPH 2008, at the Los Angeles Convention Center Aug. 12-14.
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Gamers would agree that they would love to see the worlds in their favorite games be depicted as realistic as possible. For total immersion, the gaming environment has to "feel" as real as possible, and characters must be able to move and interact with the objects in the environment that have a compelling, dramatic impact on game play. With customized physics effects, developers can design trees that bend in the wind, water that ebbs and flows naturally, and include objects in the environment that dramatically impact the gaming experience. To deliver this level of interactivity, developers are rapidly taking advantage of NVIDIA PhysX technology, interactive entertainment’s most pervasive physics engine, already used in more than 140 shipping titles for Sony Playstation 3, Microsoft Xbox 360, and Nintendo Wii.
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NVIDIA today provided details on the exciting keynote sessions lined up for the NVISION 08 conference. Taking place on August 25-27, 2008 in San Jose, California, NVISION 08 is a three-day mega-event for professionals and enthusiasts who are passionate about visual computing. The keynotes will be held at the San Jose Center for the Performing Arts and are open to all registered attendees.
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